Thursday, 13 March 2008

Mining Guide for Eve Online

Mining in Eve online can provide you with alot of Isk. Mining the highly targeted to earning the maximum amount of EVE Online ISK possible. There are alot of do's and don't when it comes to mining. Mining is a much more difficult task than the average mmorpg.

Processed ore is more valuable than unprocessed ore but however if your mining skill is high and you are unable to process the ore you would not neccessarily make a higher profit. You will also need to have your own facitlity to process it as well. The processing is far more feasible to group miners than soloing.

You should always plan out how you will plan on mining. Check for pirate threats, choose an asteriod and you must do it quick and effecient. You will need to appear and disappear in the mining regions before the pirates have enough time to catch you. Bookmark your asteroid so when you jump back you should be 15km away from where you're heading to. This will save you alot of time during each run.

You should maximize the time to money ratio. When you're full high tail back to the station. You should check the market price before posting your ore for sale. At least for the first time so you would know the going price. If you manage to mine alot of more, a half decent offer of Isk should be good enough, considering that you are able to mine quickly.

Do not use your pods to set your bookmarks. Save your ships for any mishaps. Do not make yourself vunerable to priate attacks. Pods are slower than ships and their camera angle is not not adjustable like the ship's.

Low Security areas have more valuable ores than higher security levels. Low security area stations usually pay higher than high security areas. With less security you might end up getting podded by priates while you are at work digging. If you plan on making big amount of Isks you may try the more secure zone, but keep in mind you will have to pay a higher fee for security.

If planned well solo mining can be pretty effictive, but none the less a group will always be more fun and possibly be able to mine more ores as well. If you're group is able to work together effeciently with everyone managing their assigned task you can collect alot more ore even though it is divided among each other. Good luck and enjoy collecting them xbox EVE Online ISK.

Mining Eve Isk alone is difficult and sometimes a group is hard to come by. To save the hassle Josie Lee can usually find cheap Eve Isk online at many stores. They deliver her Eve Isk instantly.

Tuesday, 11 March 2008

EVE Online Appoints In-World Economist

Reykjavik, Iceland - June 27, 2007 - CCP Games, one of the world's largest independent game developers, today announced the appointment of a in-world lead economist for EVE Online. This is the first time an MMOG has commissioned a dedicated real world economist to operate at this level of economic monitoring and research for a virtual world. The appointment is a real testament to the growing intricacy and strength of EVE Online's thriving virtual economy.

Dr. Eyjólfur Guðmundsson brings over 15 years' experience in economic studies and research, and joins CCP directly from the University of Akureyri, Iceland, where he among several teaching positions held the position of the Dean of the Faculty of Business and Science. Prior to that he was a research associate at the University of Rhode Island's Department of Environmental and Natural Resource Economics where he also completed his PhD. He has authored or co-authored 15 publications. Dr. Guðmundsson's first blog on EVE Online economics is at http://myeve.eve-online.com/devblog.asp?a=blog&bid=481.

Dr. Guðmundsson will publish quarterly reports on the state of the EVE Online economy as well as ongoing analysis of other economic indicators, such as inflation, economic growth and price trends. His research is designed to provide players with information necessary to make strategic decisions, but is also expected to have an impact on future development of the game. Dr. Guðmundsson will also be responsible for coordinating research initiatives with academic institutions.

"EVE Online may be set in the future, but the skills needed to play are rooted in the real world of today. Players operate vast corporations whose shares are traded in-game among players so economic strength and agility is key to their success. Just as entrepreneurs and executives rely on real-world economic indicators, EVE Online players need timely information and analysis of the in-game economy," said Hilmar Pétursson, CEO of CCP Games. "That's why we created this important position and we're delighted to have someone of Eyjólfur's caliber and expertise fill the role."

"Virtual worlds and MMOGs are emerging as one of the most interesting areas of experimental economics. Since becoming involved with EVE Online, I have been exploring the game and growing more fascinated with the community, its complexities and the unlimited potential of it all. I can see that CCP has understood that the social structures in EVE Online are far beyond those of other games," said Eyjólfur Guðmundsson. "Economic information is the lifeblood of the game and I believe that, by ensuring everyone has access to the same data, we will enhance the player experience and facilitate economic stability in EVE."

About EVE Online: Set tens of thousands of years in the future, EVE Online is a breathtaking journey to the stars, to an immersive experience filled with adventure, riches, danger and glory. Supported by a vast player-run economy, EVE offers professions to choose ranging from commodities trader to mercenary, industrial entrepreneur to pirate, mining engineer to battle fleet commander or any combination of these and much more. Your greatest asset is the starship, designed to accommodate your specific needs, skills and ambitions. Complementing its lethal arsenal are thousands of modules and components, allowing for countless customizations. From brokering business deals to waging war, you will have access to a diverse array of sophisticated tools and interfaces to forge your own destiny in EVE.

About CCP Games: CCP Games is an industry-leading independent developer and publisher of EVE Online, a massively-multiplayer online role-playing game. Founded in 1997 and privately held, CCP is recognized internationally as a pioneer of the single-server persistent universe architecture. EVE Online is played in nearly every country in the world with over 200,000 players. The company is headquartered in Reykjavík, Iceland with offices in Atlanta, London and Shanghai. More information is available at www.ccpgames.com.

Media Contact CCP Games Valerie Massey 512-825-5196 vmassey@ccpgames.com

Friday, 7 March 2008

Eve Online: An Interstellar Mmorpg Tour De Force

Sword and sorcery, magic and mayhem... these are the common faces of Massively Multiplayer Online Role Playing Games (MMORPG). They're usually set in some high fantasy world which can only be described as Tolkienesque... with knights and mages and kings and queens and elves and dwarves and a gamut of other races.

But sometimes, an MMORPG arrives at the scene offering something new, something excitingly different.

Enter EVE Online, an MMORPG set in the deep recesses of space, inviting you for an adventure that would literally span the stars, in the game world at least.

The background story is very enticing. It tells of a future Earth where the citizens had to explore space because the planet was slowly deteriorating. In their explorations, they found a wormhole that led them to uncharted regions of the universe. They named this region as New Eden, a fitting title for the new beginning they wished to establish there. And since the wormhole made such a genesis possible, they gave it the name that was once attributed to the mother of the human race, EVE.

But soon enough, their new paradise turned into hell. EVE collapsed, leaving the colonists trapped in New Eden. And it wasn't a pleasant experience. They were in the middle of a war between three distinct races:

1. The Amarr, the magic-using staple of most MMOPRG systems; 2. The Minmatar, the warrior sect of EVE Online; and 3. The Gallente, which is the equivalent of the human race, where balance of the other races can be found.

EVE Online does not rely on the accumulation of experience points for leveling up. Rather, it relies on proper selection and usage of certain skills. It is these skills that the player has to develop, rather than a generic level. This makes EVE Online completely different from other MMORPG programs.

Surprisingly, the jobs offered in the EVE Online game world are very consistent with the environment created for the game. Unlike other MMORPG programs where a variety of tasks would make the players go "huh?," EVE Online offers logical professions necessary for the sustainability as well as the economy of New Eden. Transport, army, mining and reconnaissance are novel jobs that players would find very interesting indeed.

EVE Online also employs a lawlessness system. The player would be warned about the danger level of every planet, depending on his race and affiliation. This would warn the player about impending perils, like PvP situations in MMORPG lingo.

The first thing that would strike you about EVE Online is its graphics. They're absolutely breathtaking! The space environment is captured in perfect detail. You will really feel the foreboding loneliness and isolation of space, the frightful nature of war, and the joy of finding help when you least expect it, thanks to a powerful graphic engine that is surprisingly friendly to a wide variety of PC specifications.

Game play is much like the usual MMORPG fare. Point and click to travel and kill environmental hazards. Inventory screen can be opened to manage your equipment and items. Monsters drop a variety of goods once killed. Partying is also heavily encouraged for faster development of your skills and for maximized adventuring.

The unique game world, the user-friendly interface, the intuitive game mechanics, and the amazing graphics make EVE Online an amazing experience overall. If you're busy with a two-shift job, don't try this MMORPG! It is guaranteed to be very addictive that you'd be forced to consume all your sick and vacation leaves just to engage yourself in its enchanting and breathtaking world.

EVE Online charges a fair $14.95 server fee per month, which is the usual rate for most MMORPG. You could, however, download the program for free and try it out for 14 days. That's 2 weeks of gaming goodness with one of the best MMORPG today! Try it out, as you've got nothing to lose and a world of enjoyment to gain.

Did I say world? Make that a UNIVERSE.

Maximize Your Playing Time With Tried And Tested MMORPG Strategies http://www.onlineroleplayingames.com/eve-online-game.html

Tuesday, 4 March 2008

Eve Online - A Complete Computer Game Review

Simply imagine you are piloting your space ship through space, on a search for fortune and fame. Perhaps you are in the process of working a trade route, transporting ore from a central mining area to a heavily industrialized planet in order to sell it at a huge fortune. Just as you are flying through the star system, your sensors pick up on something...it's the pirates after you, and you sire off a few shots to keep them away.

One of them shouts out at you, "You must hand over your cargo or die." Though you consider negotiating with them, but realize it's of no use. However you fire off a missle salvo at the pirate closest to you, and he crumbles into dust. As you make a run back to planet, another two pirates open fire thus weakening your shields. Miraculously you duck into its protection just as your shields breaks up, barely escaping death and heading towards the biggest sale of your life.

Eve Online is one of the several MMORPGs that can be found on the internet. An MMORPG stands for a Massive Multiplayer Online Role Playing Game. A MMORPG like Eve Online is unlike a number of computer games in that in a regular computer game, where you are the sole human player; as for all the other characters you relate with are simply computerized "bots."

On the other hand in MMORPGs you're interacting with other people who populate the world of the game. There are NPCs (Non Player Characters), who are just a part of the game, however for the most part you're interacting with other people. For instance, the pirates in the Eve Online form the other people, at times on other parts of the world, linked through the Eve Online Server. If you receive messages, these are sent out by someone on the other end.

Although MMORPGs have been around for a long time (Everquest was definitely one of the most popular of all time), they are at present becoming increasingly more popular. Despite the fact the earliest MMORPGs were almost all fantasy based games that were full of wizards, warriors and dragons, many MMORPGs have split out. For instance, Eve Online is a futuristic, space-based combat and trading game, while The Sims Online is based on the popular Sims living and building game engine. A number of people are drawn to MMORPGs since they allow them to play an interesting computer game which enables them to interact with other people, keeping the player's interest and avoiding the predictability that some games can lapse into. Eve Online and other similar games function much alike small worlds with their own leaders, heroes, crooks, followers, wars and politics thus making the fantasy worlds that much closer to reality.

Glen B. Porter provides readers with up-to-date commentaries, articles, and reviews for entertainment, arts as well as other related information.